Post by Ren on Oct 30, 2015 11:37:38 GMT -5
A Explorer's guide to Mew's Garden
How Will Dungeons work?
Dungeons will work similar to a D&D style format. Staff will describe the surroundings, and will allow you to go north, east, west and south depending on how they want to layout the floor. Staff will work as a 'dungeon master' and guide the players/members through various floors of the dungeons, bring out enemies and let the player find items. We at NoStars find it a lot easier(and more random) that way.
The dice used are at this link; All Dices for All of your dungeon needs
Here's a few simple rules staff must follow:
- Each floor can have a minimum of 1 room or a max of 6 rooms. A six sided dice must be used in order to find out how many rooms will be there.
- Players must have the opportunity to gather items at each floor or most floors. Item availability is depending the dice.
- The pokemon must have moves up to a certain level. Pokemon found in dungeons must not have egg moves.
- Staff are allowed to give ONE hint per dungeon on where the floor stairs are in the tag box.
- Difficulties are as follows in levels:
-Low: 5-20
-Medium: 20-50
-High: 50-100 - Members must not beg for a certain type of item or pokemon to appear to the staff member. If you do then you're dungeon run will be doomed to a bad end.
- Members must not try to ask the staff member how they plan on to lay out the dungeon.
- If members think the way a staff member modded your dungeon thread as unfair, please contact a staff member who you trust.
When In Dungeon
-You need to post the following for each post; Type, Moves, Abilities, Belly and HP for each dungeon post you make.
Hunger:
-Normal dungeons you lose 4 hunger for each post you make, and 3 for each attack.
-In event dungeons you lose 2 hunger for each post you make and 2 for each attack.
Abilities:
-Abilities have a random chance to activate. In order for each of them to activate staff will need to roll an odd number at the beginning of a battle. The dice used is 6 sided.
HP and Battles:
Please look at the battling and evolution thread for details.