Post by Feilding on Nov 14, 2015 22:19:16 GMT -5
Feilding
I believed the skies were doorways home
Age: 503, Late 20's in appearance
Fraction: Guild Historian, Lapras Seas
Gender: Male
Species: #492 Shaymin (Grass)
Ability: Natural Cure
Moveset: Seed flair, Energy Ball, Synthesis, Sweet Kiss, Worry Seed, Confide (TM)
Orientation: Asexual/Biromantic
OOC Name: Robin
Fraction: Guild Historian, Lapras Seas
Gender: Male
Species: #492 Shaymin (Grass)
Ability: Natural Cure
Moveset: Seed flair, Energy Ball, Synthesis, Sweet Kiss, Worry Seed, Confide (TM)
Orientation: Asexual/Biromantic
OOC Name: Robin
Appearance
Feilding sticks out a bit from his shaymin brethren. Most stark is his furry top, which if it doesn’t look like it’s been slept on, run through bushes, and attacked by a very bad stylist, then something’s seriously wrong. The fur itself is a darker shade of green, more attuned to the forests he likes to hang out in. The flowers on either side of his lazy frown or sly smile are more of a dull red than a vibrant pink, and is lightly marked with yellow in the center of each petal, like someone pencil sketched it to be there but forgot to ink. You’ve got to get close to see it.
Feilding’s voice is like that of a viola; low, but can sound both flowing or staccato depending on his needs. He tends to move slowly and carry himself lazily. He's a little smaller than most shaymin, standing at 7". He rarely shifts to sky form, much preferring his “comfy” land form. If he does shift, he’s getting serious.
Feilding’s voice is like that of a viola; low, but can sound both flowing or staccato depending on his needs. He tends to move slowly and carry himself lazily. He's a little smaller than most shaymin, standing at 7". He rarely shifts to sky form, much preferring his “comfy” land form. If he does shift, he’s getting serious.
Personality
The first thing you’ll notice about Feilding is that he is lazy. He lays around all day, gets nothing done, and is more likely to sit and chat than be of any help at all. In fact, Feilding likes chatting so much that he will try to talk himself out of any fight he possibly can. His moveset has even been sculpted around not actually fighting. So, Feilding spends his days writing and reading and talking, sometimes about philosophy, sometimes about the past. He likes to be poetic. He likes to flirt. But most of all, he likes to play tricks on people.
Verbal tricks are fun. Sarcasm, clever lies, otherwise teasing… But he also likes tricks of the regular kind. One of his favorites is to get one of his big pokemon friends to chase him, and using squished cheri berries, pretend to make a gory mess in front of unsuspecting passersby. He’s gotten into prank wars in the past. Overall, he’s a pretty relaxed guy, the kind to just go with the flow.
But he’s not entirely fun and games. Feilding feels everyone has a sense of duty in the world, and when he needs to, he will fulfill his without tire. He believes that all people and pokemon are equal. Those that put themselves in levels of higher power had better deserve it. He’s spent a lot of his life testing those in power of their power, and if he’s not feeling too lazy, will still occasionally try it (by talking to them. Beating him in a fight is a lot easier than you’d expect). He also will help keep the peace, in his own underhand way.
Other:
He judges people 100% on their actions.
He’s a pretty learned guy, having traveled the world and lived for 5 centuries. If anyone’s got any questions or needs tips, he’s pretty offering.
If you can’t find him, look in patches of sunlight.
Verbal tricks are fun. Sarcasm, clever lies, otherwise teasing… But he also likes tricks of the regular kind. One of his favorites is to get one of his big pokemon friends to chase him, and using squished cheri berries, pretend to make a gory mess in front of unsuspecting passersby. He’s gotten into prank wars in the past. Overall, he’s a pretty relaxed guy, the kind to just go with the flow.
But he’s not entirely fun and games. Feilding feels everyone has a sense of duty in the world, and when he needs to, he will fulfill his without tire. He believes that all people and pokemon are equal. Those that put themselves in levels of higher power had better deserve it. He’s spent a lot of his life testing those in power of their power, and if he’s not feeling too lazy, will still occasionally try it (by talking to them. Beating him in a fight is a lot easier than you’d expect). He also will help keep the peace, in his own underhand way.
Other:
He judges people 100% on their actions.
He’s a pretty learned guy, having traveled the world and lived for 5 centuries. If anyone’s got any questions or needs tips, he’s pretty offering.
If you can’t find him, look in patches of sunlight.
History
Feilding was born to the now famous Diana and a pokemon that history has forgotten. His name was Harrick, and he was a bright young herdier when the two first crossed paths. The two pokemon fell deeply in love. They explored the vast and undeveloped lands together, without a care or worry, and the next spring the pair had a child. Those years were some of his best, Harrick would tell Feilding in his reminiscence.
One of Feilding’s earliest clear memories was the day Diana had to leave. Duty drew the shaymin away, a kind too dangerous to bring the herider and a child along with. The shaymin hadn’t, in the first place, intended to make a family. She’d told this to Harrick when they first met. “These years were wonderful,” the Harrick would recollect as her words, “but the time has come that I must leave.” Feilding remembered tears in his father’s eyes that day after the shaymin had disappeared on the horizon, but the herider’s love for Diana was enough that he accepted that she had to leave.
His father did all he could to teach the young shaymin the ways of the world. They often traveled beyond the plains they called home, wandering into the territories of pokemon and people. They’d light campfires and Harrick would tell old stories, and with friends they’d sing old songs and talking about the ways of the world. Diana would come to visit as often as she could, but “often” to other pokemon is different than to that of a shaymin, for whom time flows differently. Her last visit, Diana came running to them, hoping to find them alright. The humans of this time were simple, but they hadn’t the peace that would come with later civilization. A war was spreading over the land. Diana feared it had reached them.
The two of them had to leave their home, and traveled with friends far beyond the reaches of humanity. There, they continued to live happily as they had before. But time was beginning to take its tole on the stoutland. “It’s a shaymin’s duty to help keep balance in the world.” That’s what Harrick told Feilding when he asked why Diana didn’t come to see him. “They must be where they’re needed most.” He passed in a moonlit forest, Feilding by his side.
Harrick was not a long lived species. He’d told Feilding this countless times. But those seventy years came too quickly for the shaymin, who was barely out of childhood. Feilding departed alone to go soul searching.
The young shaymin wandered alone for almost a decade, and eventually his travels brought him to Mew’s Island. One way or another, a young cleffa convinced the shy and reclusive Feilding to join a guild with her. Here, he found another sort of family. When he left a few decades later, the young adult had opened up, and left to discover the world with open arms.
He thought deep about the world, and came to find that no one really was better than another, and while those in power are necessary, they had to deserve that role. So he went around testing leaders’ hearts and abilities, wandering the world for most of his young adulthood - something around 180 years. He changed during this time in his life, realizing battle wasn’t necessary.
Feilding always did his best to avoid war. But then, he met Adelphia. She was an ursaring who was working to rally the wild pokemon to revolt with the local humans against a distant dictator. She was an odd girl, often acting all tough and scary to trick people. She’d get all big and puffed up, raising her arms above her head, and let out a roar. The roar would fade into laughter, and she’d say, “You thought I was going to eat you, didn’t ya? Joke’s on you, I’m a vegetarian!”. She’d often judge people by their reaction to this. Imagine her surprise when Feilding’s response to it was to yell, “Yesterday I ate this weird mushroom and now I can’t keep anything down!” (the move confide). The two quickly grew on each other. Oh, the trouble they got into…
Feilding found himself falling for Adelphia. He joined the war for her, and fought as best he could. They went through thick and thin, and as Adelphia’s army grew, she joined with the defending humans.
The war was coming to a climax. It was to be the night before the deciding battle. Feilding sought out Adelphia, and for the first time, made his love for her known. They shared a single kiss. Utterly embarrassed and confused, they both retired to their own beds.
It was Diana who delivered the news to Feilding, that Adelphia had been killed in the battle. But the war had been won for the revolutionaries.
Feilding became guardian of the local forest. A human child, who had lost his parents to the war, grew on the shaymin. When the child grew up, he helped settle the region, building the village up into a larger town. Feilding followed this human as he had kids and grew old, and then the children. When they got old, their children. A community of trainers and pokemon grew in that town, a perfect balance of the two kinds. When the teams came, Feilding did all he could to fight them off (mostly sabotage).
Then, Arceus made his move. The humans were checkmated. Feilding still holds the ideal that those in power had better deserve it, and with that single stroke, the shaymin lost all trust in their “ruler”. He’s spent the last fifty years trying to find a way to contact Arceus, or other ruling legendaries. And being lazy.
He just recently got word of Diana’s passing, and the passing of the guild to his half-sister Grace. He’s traveling there to take the role of guild historian in the guild his mother rebuilt.
One of Feilding’s earliest clear memories was the day Diana had to leave. Duty drew the shaymin away, a kind too dangerous to bring the herider and a child along with. The shaymin hadn’t, in the first place, intended to make a family. She’d told this to Harrick when they first met. “These years were wonderful,” the Harrick would recollect as her words, “but the time has come that I must leave.” Feilding remembered tears in his father’s eyes that day after the shaymin had disappeared on the horizon, but the herider’s love for Diana was enough that he accepted that she had to leave.
His father did all he could to teach the young shaymin the ways of the world. They often traveled beyond the plains they called home, wandering into the territories of pokemon and people. They’d light campfires and Harrick would tell old stories, and with friends they’d sing old songs and talking about the ways of the world. Diana would come to visit as often as she could, but “often” to other pokemon is different than to that of a shaymin, for whom time flows differently. Her last visit, Diana came running to them, hoping to find them alright. The humans of this time were simple, but they hadn’t the peace that would come with later civilization. A war was spreading over the land. Diana feared it had reached them.
The two of them had to leave their home, and traveled with friends far beyond the reaches of humanity. There, they continued to live happily as they had before. But time was beginning to take its tole on the stoutland. “It’s a shaymin’s duty to help keep balance in the world.” That’s what Harrick told Feilding when he asked why Diana didn’t come to see him. “They must be where they’re needed most.” He passed in a moonlit forest, Feilding by his side.
Harrick was not a long lived species. He’d told Feilding this countless times. But those seventy years came too quickly for the shaymin, who was barely out of childhood. Feilding departed alone to go soul searching.
The young shaymin wandered alone for almost a decade, and eventually his travels brought him to Mew’s Island. One way or another, a young cleffa convinced the shy and reclusive Feilding to join a guild with her. Here, he found another sort of family. When he left a few decades later, the young adult had opened up, and left to discover the world with open arms.
He thought deep about the world, and came to find that no one really was better than another, and while those in power are necessary, they had to deserve that role. So he went around testing leaders’ hearts and abilities, wandering the world for most of his young adulthood - something around 180 years. He changed during this time in his life, realizing battle wasn’t necessary.
Feilding always did his best to avoid war. But then, he met Adelphia. She was an ursaring who was working to rally the wild pokemon to revolt with the local humans against a distant dictator. She was an odd girl, often acting all tough and scary to trick people. She’d get all big and puffed up, raising her arms above her head, and let out a roar. The roar would fade into laughter, and she’d say, “You thought I was going to eat you, didn’t ya? Joke’s on you, I’m a vegetarian!”. She’d often judge people by their reaction to this. Imagine her surprise when Feilding’s response to it was to yell, “Yesterday I ate this weird mushroom and now I can’t keep anything down!” (the move confide). The two quickly grew on each other. Oh, the trouble they got into…
Feilding found himself falling for Adelphia. He joined the war for her, and fought as best he could. They went through thick and thin, and as Adelphia’s army grew, she joined with the defending humans.
The war was coming to a climax. It was to be the night before the deciding battle. Feilding sought out Adelphia, and for the first time, made his love for her known. They shared a single kiss. Utterly embarrassed and confused, they both retired to their own beds.
It was Diana who delivered the news to Feilding, that Adelphia had been killed in the battle. But the war had been won for the revolutionaries.
Feilding became guardian of the local forest. A human child, who had lost his parents to the war, grew on the shaymin. When the child grew up, he helped settle the region, building the village up into a larger town. Feilding followed this human as he had kids and grew old, and then the children. When they got old, their children. A community of trainers and pokemon grew in that town, a perfect balance of the two kinds. When the teams came, Feilding did all he could to fight them off (mostly sabotage).
Then, Arceus made his move. The humans were checkmated. Feilding still holds the ideal that those in power had better deserve it, and with that single stroke, the shaymin lost all trust in their “ruler”. He’s spent the last fifty years trying to find a way to contact Arceus, or other ruling legendaries. And being lazy.
He just recently got word of Diana’s passing, and the passing of the guild to his half-sister Grace. He’s traveling there to take the role of guild historian in the guild his mother rebuilt.
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